Cloth Simulation

Game engine in C++

Team mates: Veena Vignale, Logan Barnes


Cloth simulation with terrain collision and tearing:


Normal forces and friction for entity traversal:


Linear constraints for wave propagation:


Rotational constraints for centrifugal force:


Grass simulation:

© 2019 by Vivian Wu

  • artstation-icon
  • Tumblr - Grey Circle
  • Instagram - Grey Circle
  • Twitter